If you just watch the following video without my introduction. Probably you will think this is a 2D game or new interesting paint. But, in fact. It is a software of 2D physics sandbox.
Video
Official introduction is:
Phun is a Master of Science Thesis by Computing Science student Emil Ernerfeldt for supervisor Kenneth Bodin at VRLab, Umeå University. The solver is based on work by Claude Lacoursière
Phun is meant to be a playground where people can be creative. It can also be used as an educational tool to learn about physics concepts such as restitution and friction.
Phun was coded in C++ using OpenGL, GLEW, SDL (for window management), SDL_image (for reading images) and boost, including boost_filesystem. Everything was coded by Emil Ernerfeldt, including the physics engine and user interface.
In my opinion. Phun is a software that can make physics study more friendly and easy. It can used to test physics event in the computer without physical laboratory. Phun support two kind of platform – windows and linux. Currently ,Version 3.12 of phun is available in the official website. Students have built a online wiki and forum systems.
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[...] this is a 2D game or new interesting paint. But, in fact. It is a software of 2D physics sandbox.http://www.an-lar.com/archives/31Java Security Architecture: -The sandbox model was deployed through the Java Development Kit JDK, [...]